Stellaris Debugtexture Command


General Information

This command can be used to debug textures - see argument information for further help.

Syntax


debugtexture [texture name] [transparency] [alpha channel]

Texture NameThe name of the texture you wish to debug.
TransparencyThe amount of transparency - 1 being 100% transparent, 0.5 being 50% transparent and 0 being opaque.
Alpha ChannelThe alpha channel to use - e.g. 'alpha'.