Stellaris debugtexture Command

debugtexture <Texture Name> <Transparency> <Alpha Channel>

This command can be used to debug textures - see argument information for further help.

Name Description
Texture Name

The name of the texture you wish to debug.

Transparency

The amount of transparency - 1 being 100% transparent, 0,5 being 50% transparent and 0 being opaque. Use a comma instead of . as a decimal space.

Alpha Channel

The alpha channel to use - e.g. 'alpha'.

Examples

  • debugtexture stand_button_texture 0,4 alpha

    This command will debug the "Standard Button" texture on the alpha channel, with a transparency of 40%.

  • debugtexture attack_arrow 0,88 alpha

    This command will debug the "Attack Arrow" texture on the alpha channel, with a transparency of 88%.

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Command Generator

Adjust the settings below to automatically generate a command. Once you've got everything right, hit the Copy button and paste it into the console in Stellaris.

debugtexture <Texture Name> <Transparency> <Alpha Channel>
0/3 arguments filled
Texture Name
Transparency
Alpha Channel

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