Stellaris debugtexture Command
debugtexture
<Texture Name>
<Transparency>
<Alpha Channel>
This command can be used to debug textures - see argument information for further help.
Name | Description |
---|---|
Texture Name | The name of the texture you wish to debug. |
Transparency | The amount of transparency - 1 being 100% transparent, 0,5 being 50% transparent and 0 being opaque. Use a comma instead of . as a decimal space. |
Alpha Channel | The alpha channel to use - e.g. 'alpha'. |
Examples
- debugtexture stand_button_texture 0,4 alpha
This command will debug the "Standard Button" texture on the alpha channel, with a transparency of 40%.
- debugtexture attack_arrow 0,88 alpha
This command will debug the "Attack Arrow" texture on the alpha channel, with a transparency of 88%.
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debugtexture
<Texture Name> <Transparency> <Alpha Channel>
0/3 arguments filled
Texture Name
Transparency
Alpha Channel