S t e l l a r i s c h e a t s . c o m

Stellaris Console Commands List

Stellaris Cheats is the only complete, up-to-date website dedicated exclusively to console command and cheat documentation for Stellaris on PC and Mac (Steam).

Stellaris Cheats

The only complete, up-to-date database of Stellaris console commands.

  • 273
    Commands
  • 5,328
    Codes
  • 6
    Articles
How to Use Stellaris Commands
1

Press the ` key on your keyboard.

2

Enter a command and hit enter to execute it!

Recommended
Command Description Info Syntax
create_megastructure

This command will create the megastructure with the specified ID.

Examples, Generator & More
create_megastructure <Megastructure ID>
add_ship

This command can be used to spawn a fleet of the specified ship.

Examples, Generator & More
add_ship <Ship Name>
research_technology

This command will research the technology type with the specified ID.

Examples, Generator & More
research_technology <Tech ID>
activate_ascension_perk

This command activates the specified ascension perk.

Examples, Generator & More
activate_ascension_perk <Ascension Perk ID>
add_pops

This command populates an entire planet with all of the specified species.

Examples, Generator & More
add_pops <Species ID> <Planet ID>
instant_build

This command causes all building (including ships, upgrades, stations, etc) to be instantly completed, rather than take time to build. The effects of this command apply to everything in the game (including AI) so it is recommended that you pause your game before using it.

Examples, Generator & More
instant_build
planet_class

This command will change the class of the planet you currently have selected to the specified planet class.

Examples, Generator & More
planet_class <Planet Class>
research_all_technologies

This command will instantly research all non-repeatable technologies if no arguments are specified. See argument information for details on researching repeatable, crisis and creature technologies.

Examples, Generator & More
research_all_technologies <Creature / Crisis>
add_trait_leader

This command will add the specified trait to the leader with the specified ID. Use 'debugtooltip' to find leader IDs.

Examples, Generator & More
add_trait_leader <Leader ID> <Trait ID>
tweakergui instant_move

This command enables and disables (toggles) the travel time it takes for ships to move. If enabled, ships will instantly teleport to whether they are directed to.

Examples, Generator & More
tweakergui instant_move
add_opinion

This command can be used to add or remove (use negative numbers to remove) opinion from one empire to another.

Examples, Generator & More
add_opinion <Source ID> <Empire ID> <Opinion Amount>
planet_size

This command can be used to change the size of the planet with the specified ID. The maximum size is 25, larger numbers can cause problems with your game.

Examples, Generator & More
planet_size <Tile Amount> <Planet ID>
add_trait_species

This command adds the specified trait to the species with the specified ID.

Examples, Generator & More
add_trait_species <Species ID> <Trait ID>
event

This command starts the event with the specified ID in the specified empire.

Examples, Generator & More
war

This command will make a specified empire declare war on another specified empire with a war goal of your choice.

Examples, Generator & More
influence

This command will credit you with the specified amount of influence points.

Examples, Generator & More
influence <Amount>
grow_pops

This command will speed up the growth of the population of the planet you currently have selected in-game.

Examples, Generator & More
grow_pops <Growth Rate>
debugtooltip

This command will toggle (enable or disable) debug tooltips. Debug tooltips show things like planet IDs, population IDs, and other useful information in tooltips when you hover over things in the game.

Examples, Generator & More
debugtooltip
fast_forward

This command skips forward the specified amount of days in the game.

Examples, Generator & More
fast_forward <Days>
warexhaustion

This command adds the specified amount of war exhaustion to all of your empire's active wars.

Examples, Generator & More
warexhaustion <Amount>
tweakergui instant_colony

This command enables and disables (toggles) the wait-time it takes for colony ships to settle (if enabled, there will be no wait).

Examples, Generator & More
tweakergui instant_colony
yesmen

This will cause all empires (AI-controlled) to always (regardless of prerequisites) agree to any deals or proposals..

Examples, Generator & More
yesmen
remove_trait_leader

This command removes the trait with the specified ID from the leader with the specified ID.

Examples, Generator & More
remove_trait_leader <Leader ID> <Trait ID>
kill_country

This command will kill your current empire if no ID is specified. Specify the ID of an empire to kill that empire.

Examples, Generator & More
kill_country <Empire ID>
resource

This command will credit you with the specified amount of resource points.

Examples, Generator & More
resource <Resource ID> <Amount>
add_anomaly

This command adds an anomaly category for the planet that you currently have selected in-game.

Examples, Generator & More
add_anomaly <Anomaly Category>
force_integrate

This command causes the empire with the specified ID to integrate into your empire.

Examples, Generator & More
force_integrate <Empire ID>
planet_resource

This command will add the specified amount of the specified resource to the planet you currently have selected.

Examples, Generator & More
planet_resource <Resource ID> <Amount>
remove_trait_species

This command removes the trait with the specified ID from the species with the specified ID.

Examples, Generator & More
remove_trait_species <Species ID> <Trait ID>
finish_special_projects

This command instantly finishes all special projects that are currently in progress.

Examples, Generator & More
finish_special_projects
add_ethic_pop

This command adds the specified ethic to the specified population.

Examples, Generator & More
colonize

This command will colonize the planet you currently have selected with the population of the specified ID.

Examples, Generator & More
colonize <Population ID>
peace_on_player

This command forces the empire with the specified ID to offer peace to you.

Examples, Generator & More
peace_on_player <Empire ID>
play

This command can be used to play as/switch to another empire. Your starting empire has an ID of 00. This command will cause the empire you switch from to be governed by AI.

Examples, Generator & More
unity

This command adds the specified amount of unity.

Examples, Generator & More
unity <Amount>
ticks_per_turn

This command can be used to adjust the amount of ticks per turn in the game. This can be used to speed up the game.

Examples, Generator & More
ticks_per_turn <Tick Amount>
create_navy

This command will create a naval fleet with up to 100% of your naval capacity ('create_navy 0.5' for 100%). The designs used are all of your latest.

Examples, Generator & More
create_navy <Percentage>
max_resources

This command gives you the maximum amount of all resources in your resource storages.

Examples, Generator & More
max_resources
finish_research

This command instantly finishes all research that is currently in progress.

Examples, Generator & More
finish_research
invincible

This command will make all of your ships invincible (they will not be able to take any damage).

Examples, Generator & More
invincible
skills

This command adds the specified amount of levels to every skill that each of the leaders under your control have.

Examples, Generator & More
skills <Amount>
kill_leader

This command will kill the leader with the specified ID.

Examples, Generator & More
kill_leader <Leader ID>
activate_tradition

This command activates the specified tradition.

Examples, Generator & More
activate_tradition <Tradition ID>
surrender

This command makes the empire with the specified ID surrender in the specified war. If you do not provide a war ID as a second argument, a list of IDs for wars the specified empire is currently engaged in will be printed.

Examples, Generator & More
surrender <Empire ID> <War ID>
own

This command can be used to claim the planet with the specified ID for your current empire (may also work for fleets, starbases, colonies, etc).

Examples, Generator & More
own <Planet ID>
survey

Provided you have at least one science strip, this command will survey all planets.

Examples, Generator & More
survey
observe

This command enables observer mode, use 'play 00' to exit.

Examples, Generator & More
observe
kill_pop

This command will kill the population with the specified ID.

Examples, Generator & More
kill_pop <Population ID>
casusbelli

This command initiates the Casus Belli with the specified ID against the specified empire.

Examples, Generator & More
damage

This command causes the ship you currently have selected to take the specified amount of damage.

Examples, Generator & More
damage
free_policies

This command enables or disables (toggles) your ability to make policy changes with no restrictions.

Examples, Generator & More
free_policies
activate_all_traditions

This command instantly activates perks for all traditions.

Examples, Generator & More
activate_all_traditions
intel

This command can be used to change the intel level of the space you currently have discovered - 0 for low, 1 for high.

Examples, Generator & More
intel <Low / High>
populate

This command fully populates all free slots on the planet you current have selected in-game.

Examples, Generator & More
populate <Planet ID>
effect

This command executes the specified effect script.

Examples, Generator & More
effect
free_government

This command toggles (enables or disables) the time limit that prevents you from changing governments too soon after another.

Examples, Generator & More
free_government
planet_happiness

This command adds the specified amount of happiness to the planet you currently have selected. It will not allow happiness to go above its 'legitimately' obtainable limit.

Examples, Generator & More
planet_happiness <Amount>
kill_ruler

This command will kill the ruler with the specified ID.

Examples, Generator & More
kill_ruler <Ruler ID>
factions.spawnall

This command will not work if 10 years have not passed in the game. When executed, this command will spawn all factions into the game.

Examples, Generator & More
factions.spawnall
terraforming_resources

This commands adds the specified amount of terraforming resources to the planet you currently have selected.

Examples, Generator & More
terraforming_resources <Amount>
reverse_diplo

This command will send the specified diplomatic action from the specified empire to the empire you are currently playing as.

Examples, Generator & More
war_on_player

This command will make the empire with the specified ID declare war on your current empire.

Examples, Generator & More
war_on_player <Empire ID>
minerals

This command adds the specified amount of minerals to your minerals storage.

Examples, Generator & More
minerals <Amount>
spawnentity

This command will spawn the entity with the specified ID at the current location of your cursor/mouse in the game.

Examples, Generator & More
spawnentity <Entity ID>
society

This command will credit you with the specified amount of society research points.

Examples, Generator & More
society <Amount>
run

This command will run a list of commands in .txt file that is within the root game directory.

Examples, Generator & More
run <File Name>
election

This command will forcefully start the next ruler election.

Examples, Generator & More
election
remove_ethic_pop

This command removes the specified ethic from the population with the specified ID.

Examples, Generator & More
remove_ethic_pop <Population ID> <Ethic ID>
switchlanguage

This command will switch to the specified language/localization type. If you specify the name of the language you are already using, this will reload the language file (so you do not need to restart your game if you have made changes).

Examples, Generator & More
switchlanguage <Language Name>
communications

If executed with an argument (an empire ID), this will toggle communication on or off with the specified empire. If executed without an argument ('communications' on its own), this will toggle communications on or off with all empires in the game.

Examples, Generator & More
communications <Empire ID>
advanced_galaxy

This command will create a simulation in the year 2400, where every default empire gains colonies, fleets, and technologies.

Examples, Generator & More
advanced_galaxy
tweakergui draw.hyperlanes

This command enables and disables (toggles) hyplerlanes visiblity.

Examples, Generator & More
tweakergui draw.hyperlanes
engineering

This command adds the specified amount of engineering points to your current amount. Specify a negative value to remove engineering points.

Examples, Generator & More
engineering <Amount>
game_over

This command forcefully ends the game with either domination (0), federation (1) or conquest (2).

Examples, Generator & More
game_over <Victory Type>
mature_galaxy

This command skips forward 100 years, simulating a 'mature galaxy'. Useful if you want to skip ahead at the start of the game.

Examples, Generator & More
mature_galaxy
cash

This command adds the specified amount of energy credits to your energy credits amount.

Examples, Generator & More
cash <Amount>
unlock_edicts

This command will instantly unlock all of the game's edicts for application to either a planet or your entire empire (it will not apply them, just unlock them).

Examples, Generator & More
unlock_edicts
deposits

This command prints deposit statistics to the console.

Examples, Generator & More
deposits
techupdate

This command will refresh the technology tree (randomizes your current research options).

Examples, Generator & More
techupdate
berserk_ai

This sets all AI aggression to 10 (making them become very aggressive).

Examples, Generator & More
berserk_ai
ai

This command enables and disables (toggles) AI.

Examples, Generator & More
ai
ambient_object

This command can be used to spawn an ambient object, relative to the specified ID.

Examples, Generator & More
ambient_object <Object ID>
regenerate_border_colors

This command will change the border colors of empires that share the same color (one border color will be changed, the other color will stay).

Examples, Generator & More
regenerate_border_colors
overnight

This command can be used to set the game into 'overnight session' mode. This causes the game to skip the specified amount of ticks after each tick (so you can leave your computer on over night and the game will run slower).

Examples, Generator & More
overnight <Ticks to Skip>
tweakergui maxfps

This command can be used to set an FPS limit for your client. If executed with no arguments, this will remove the FPS limit.

Examples, Generator & More
tweakergui maxfps <FPS Cap>
reload

This command will reload a specified file within the game.

Examples, Generator & More
reload <File>
remove_notification

This command will remove all notifications currently on the screen.

Examples, Generator & More
remove_notification
tweakergui terraincognita

This command will reveal all space that is currently uncharted.

Examples, Generator & More
tweakergui terraincognita
food

This command adds the specified amount of food to your current amount. Specify a negative value to remove food.

Examples, Generator & More
food <Amount>
ftl

This command enables or disables (toggles) faster than light travel.

Examples, Generator & More
ftl
tweakergui entity.names

This command enables and disables (toggles) entity names showing.

Examples, Generator & More
tweakergui entity.names
control

This command allows you to instantly occupy the planet with the specified ID.

Examples, Generator & More
control <Planet ID>
lockcamera

This command enables and disables (toggles) the locking of the camera. If the camera is locked, it will not move from its current position until unlocked via console command.

Examples, Generator & More
lockcamera
tweakergui draw.nebula

This command enables and disables (toggles) the visibility of nebulas.

Examples, Generator & More
tweakergui draw.nebula
window

This command opens or closes (relative to the specified argument) the specified GUI.

Examples, Generator & More
window <Open / Close> <GUI Name>
copy_pop

This command will copy the population with the specified ID to the planet that you currently have selected.

Examples, Generator & More
copy_pop <Population ID>
resources

This command prints resource statistics to the console.

Examples, Generator & More
resources
contact

This command enables contact with all empires currently in the game.

Examples, Generator & More
contact
borders

This command calculates the map borders and prints them to your console.

Examples, Generator & More
borders
gfxculture

This command changes your empire's graphical culture (the way it looks) to the culture with the specified ID.

Examples, Generator & More
gfxculture <Culture ID> <Culture Key>
physics

This command will credit you with the specified amount of physics points.

Examples, Generator & More
physics <Amount>
clear_debug_lines

This command gets rid of any 'debug lines' (things printed on the screen from debug commands that shouldn't be there anymore) from your screen.

Examples, Generator & More
clear_debug_lines
3dstats

This command will toggle (enable and disable) the 3DStats feature. When 3DStats is enabled, your FPS and render time will be displayed on the screen.

Examples, Generator & More
3dstats
techweights

This command prints the weights for the specified technology tree.

Examples, Generator & More
techweights <Tech Area>
human_ai

This command enables or disables (toggles) AI for humans.

Examples, Generator & More
human_ai
tweakergui portraits

This command is a debug command, used when portrait modding.

Examples, Generator & More
tweakergui portraits
planets

This command prints a list of all planet classes, and the amount of them in the current game.

Examples, Generator & More
planets
achievement_status

This command will print your current achievement status to the console.

Examples, Generator & More
achievement_status
ai_anomalies

This command enables and disables (toggles) AI-only anomalies for human empires.

Examples, Generator & More
ai_anomalies
help

If executed with no arguments, this will print a list of all commands in the game. If a command is specified as an argument, this command will print help for the specified command.

Examples, Generator & More
help <Command>
test_achievement

This is a debug tool. It will test the trigger of the achievement with the specified ID.

Examples, Generator & More
test_achievement <Achievement ID>
tweakergui draw.borders

This command enables and disables (toggles) the rendering of borders.

Examples, Generator & More
tweakergui draw.borders
attackallfleets

This command makes all fleets under your control target every fleet that isn't under your control.

Examples, Generator & More
attackallfleets
debug_achievements_clear

This command can be used to debug achievements. Although untested, this likely clears all of your achievements you have acquired.

Examples, Generator & More
debug_achievements_clear
factions.showallfactions

This command prints a list of all factions currently in the game, along with statistics for each.

Examples, Generator & More
factions.showallfactions
trigger

This command will execute the test script with the specified name.

Examples, Generator & More
trigger <Script Name>
production

This command prints debug information about production.

Examples, Generator & More
production
path

This command can be used to find paths between stars.

Examples, Generator & More
path <Start Index> <End Index>
eventstats

This command prints statistics about events that are currently running to the console window.

Examples, Generator & More
eventstats
reload_galaxy

This command starts a new game.

Examples, Generator & More
reload_galaxy
smooth

This command enables and disables (toggles) Stellaris' graphical frame smoothing feature.

Examples, Generator & More
smooth
particle_editor

This command opens the particle editor window.

Examples, Generator & More
particle_editor
tweakergui draw.names

This command enables and disables (toggles) the display of names for things like empires and galaxies in the map.

Examples, Generator & More
tweakergui draw.names
filewatcher

This command enables or disables (toggles) filewatcher.

Examples, Generator & More
filewatcher
goto

This command will move your camera to the specified X and Y coordinates.

Examples, Generator & More
goto <X> <Y>
reload_graphical_map

This command reloads the GUI map, useful if you encounter a bug/glitch.

Examples, Generator & More
reload_graphical_map
tweakergui draw.sensor

This command enables and disables (toggles) the visibility of ships and owned systems sensor ranges (they are usually visible as green dashed circles).

Examples, Generator & More
tweakergui draw.sensor
info

This command enables or disables (toggles) debug information.

Examples, Generator & More
info
tweakergui draw.asteroids

This command enables and disables (toggles) the rendering of asteroid belts.

Examples, Generator & More
tweakergui draw.asteroids
blend_post_effect

This command can be used to blend into a new post effect setting, relative to the specified type, transition duration and mode.

Examples, Generator & More
blend_post_effect <Setting> <Time> <Mode>
debug_achievements

This command will erase all achievements you have currently acquired.

Examples, Generator & More
debug_achievements
memtest

This is an advanced debug command. It is used to test for memory leaks.

Examples, Generator & More
memtest <Iteration Count>
threading.taskthreadscount

This command prints the amount of threads the game is currently utilizing.

Examples, Generator & More
threading.taskthreadscount
alienfx

If you have an alien case, this command will attempt to integrate with AlienFX (changing your computer lights).

Examples, Generator & More
alienfx
tweakergui portraits.poplevel

This command is a debug command, used when portrait modding.

Examples, Generator & More
tweakergui portraits.poplevel
reloadfx

This command reloads the game's shaders.

Examples, Generator & More
reloadfx <Map / .fx File>
tweakergui draw.stars

This command shows and hides (toggles) black holes and stars.

Examples, Generator & More
tweakergui draw.stars
tweakergui enable.ai

This command enables and disables (toggles) AI.

Examples, Generator & More
tweakergui enable.ai
check_save

This command is used to check that saving is working properly. It creates two save files of your game and checks to see if they are the same - if they are different, it means there is likely a problem with your save/the saving feature.

Examples, Generator & More
check_save
democratic_election

This command will forcefully start the next democratic election.

Examples, Generator & More
democratic_election
eventscopes

This command prints the scope trees of events that are currently to the console window.

Examples, Generator & More
eventscopes
tweakergui enable.framesmoothing

This command enables and disables (toggles) frame smoothing.

Examples, Generator & More
tweakergui enable.framesmoothing
tweakergui music.next

This command makes the next song queued play.

Examples, Generator & More
tweakergui music.next
audio.playeffect

This command can be used to play a specified sound effect.

Examples, Generator & More
audio.playeffect <Effect Name>
random_ruler

This command replaces the ruler of your current empire with a random ruler.

Examples, Generator & More
random_ruler
recalc_fleet_presence

This command is a debug tool, when executed it will recalculate the fleet presence cache.

Examples, Generator & More
recalc_fleet_presence
tweakergui draw.background

This command enables and disables (toggles) the background of the game/sky.

Examples, Generator & More
tweakergui draw.background
crash

A little bit of a silly command - this will crash your game if you enter it into the console.

Examples, Generator & More
crash
fullscreen

This command enables or disables (toggles) fullscreen mode.

Examples, Generator & More
fullscreen
tweakergui draw.systeminit

This command enables and disables (toggles) the visibility and a systems initialisation template.

Examples, Generator & More
tweakergui draw.systeminit
tweakergui draw.weaponlocators

This command shows and hides (toggles) weapon locators.

Examples, Generator & More
tweakergui draw.weaponlocators
tweakergui endscreen

This command opens the end-game screen.

Examples, Generator & More
tweakergui endscreen
tweakergui gui.wireframe

This command enables and disables (toggles) the GUI's wireframe.

Examples, Generator & More
tweakergui gui.wireframe
wireframe

This command enables and disables (toggles) wireframe.

Examples, Generator & More
wireframe
audio.setactivegroup

This command allows you to set your active audio group.

Examples, Generator & More
audio.setactivegroup <Group Name>
factions.showattraction

This command prints a list of all factions with their attraction levels.

Examples, Generator & More
factions.showattraction
message

This command prints a list of message types.

Examples, Generator & More
message
nogui

This command enables or disables (toggles) the GUI.

Examples, Generator & More
nogui
tweakergui draw.dust

This command enables and disables (toggles) galaxy dust visibility.

Examples, Generator & More
tweakergui draw.dust
tweakergui draw.objects

This command enables and disables (toggles) the visibility of objects on the screen like stars, ships, stations and planets.

Examples, Generator & More
tweakergui draw.objects
tweakergui draw.trails

This command enables or disables (toggles) ship trail visibility.

Examples, Generator & More
tweakergui draw.trails
tweakergui mesh.names

This command is untested - it likely prints a list of loaded textures.

Examples, Generator & More
tweakergui mesh.names
clear_debug_strings

This command removes any debug strings.

Examples, Generator & More
clear_debug_strings
collision

This command enables and disables (toggles) the display of collision boxes for entities in the game.

Examples, Generator & More
collision
debuglines

This command enables or disables (toggles) debug lines.

Examples, Generator & More
debuglines
debugtexture

This command can be used to debug textures - see argument information for further help.

Examples, Generator & More
debugtexture <Texture Name> <Transparency> <Alpha Channel>
hdr

This command enables or disables (toggles) the graphics setting for high-dynamic-range rendering.

Examples, Generator & More
hdr
map_names

This command prints a list of all of the map names..

Examples, Generator & More
map_names
nomen

This will cause all empires (AI-controlled) to never (ever) agree to any deals or proposals.

Examples, Generator & More
nomen
nomouse

This command enables or disables (toggles) the scrollwheel.

Examples, Generator & More
nomouse
scaling

This command enables or disables (toggles) the scaling of models.

Examples, Generator & More
scaling
srgb

This command enables and disables (toggles) SRGB color.

Examples, Generator & More
srgb
tweakergui draw.clusters

This command enables and disables (toggles) the drawing of clusters.

Examples, Generator & More
tweakergui draw.clusters
tweakergui draw.pathtosystem

This command enables and disables (toggles) the 'path to system' feature. When this feature is enabled, the path of ships to different systems will be drawn on the screen, along with an estimation of the time it will take for them to arrive.

Examples, Generator & More
tweakergui draw.pathtosystem
tweakergui draw.systemlines

This command shows and hides planetary orbits, warp bounds and outer bounds.

Examples, Generator & More
tweakergui draw.systemlines
trigger_docs

This command prints information regarding triggers and their effects.

Examples, Generator & More
trigger_docs
particle

This command enables or disables (toggles) particle debug information.

Examples, Generator & More
particle
rendertype

This command prints the current rendering system that is being used to the console.

Examples, Generator & More
rendertype
tweakergui draw.greenscreen

This command will show a greenscreen behind the background - you need to disable the background to see it (useful for pictures and videos).

Examples, Generator & More
tweakergui draw.greenscreen
tweakergui mesh.wireframe

This command shows and hides (toggles) the wireframe visiblity of models (not the GUI).

Examples, Generator & More
tweakergui mesh.wireframe
tweakergui pathfindcache

This command likely clears the pathfinding cache (frees up memory).

Examples, Generator & More
tweakergui pathfindcache
tweakergui popfactionlogs

This is a debug command. It will print logs (to console or a log file) regarding populations and factions.

Examples, Generator & More
tweakergui popfactionlogs
error

This command prints errors to the game log and console.

Examples, Generator & More
error
guibounds

This command will display bounds around GUI elements currently on the screen.

Examples, Generator & More
guibounds
tweakergui draw.center

This command enables and disables (toggles) the flow in the center of the galaxy.

Examples, Generator & More
tweakergui draw.center
tweakergui draw.combatdebuglines

This command enables and disables (toggles) the target line that is drawn between a ship and the target it is currently attacking.

Examples, Generator & More
tweakergui draw.combatdebuglines
tweakergui draw.neighbors

This command enables and disables (toggles) the visibility of the lines that connect a system to its neighbours and those that divide the map into cells.

Examples, Generator & More
tweakergui draw.neighbors
tweakergui mesh.miplevels

This command prints a list of all texture mipmap levels.

Examples, Generator & More
tweakergui mesh.miplevels
volume

This command will set your game volume to the specified delta value.

Examples, Generator & More
volume <Volume>
hsv

This command converts HSV to RGB.

Examples, Generator & More
hsv
tweakergui draw.shipintersection

This command enables and disables (toggles) the display of the ship intersection.

Examples, Generator & More
tweakergui draw.shipintersection
tweakergui music.fade

This song fades the currently playing music track into the next.

Examples, Generator & More
tweakergui music.fade
tweakergui normals

This command shows normalisation points for nodes.

Examples, Generator & More
tweakergui normals
time

This command prints the current time of your computer (not the game).

Examples, Generator & More
time
trigger_file

This is an advanced debug command. It will test the specified trigger script file (and also crash your game).

Examples, Generator & More
trigger_file
effect create_archaeological_site =

This command creates the specified archeological site on the planet you currently have selected. Note that archaeological sites are unique and some can only be placed on specific planets.

Examples, Generator & More
effect create_archaeological_site = <Archaeological Site ID>
federation_add_experience

This command adds the specified amount of experience to a federation.

Examples, Generator & More
federation_add_experience <Amount>
federation_add_cohesion_speed

This command adds the specified amount of monthly cohesion to a federation.

Examples, Generator & More
federation_add_cohesion_speed <Amount>
federation_examine_leader

This command will cause a federation succession.

Examples, Generator & More
federation_examine_leader
effect remove_modifier =

This command removes the specified modifier from the celestial body that you currently have selected.

Examples, Generator & More
effect remove_modifier = <Modifier ID>
minor_artifacts

This command adds the specified amount of minor artifacts to your empire.

Examples, Generator & More
minor_artifacts <Amount>
finish_terraform

This command will finish all ongoing terraforming processess

Examples, Generator & More
finish_terraform
imperial_authority

This command adds the specified amount of imperial authority to your empire.

Examples, Generator & More
imperial_authority <Amount>
clearflag

This command will remove the specified event flag from the specified target.

Examples, Generator & More
clearflag <Flag Type> <Flag Name> <Target ID>
contacts_summary

This command will hide the holding status of casus bellis on the contacts screen.

Examples, Generator & More
contacts_summary
game_paused

This command will toggle the pause status of the game. If the game is currently unpaused, it will pause it. If the game is paused, it will unpause it.

Examples, Generator & More
game_paused
effect shift_ethic =

This command changes the ethic of your empire to the ethic with the specified ID.

Examples, Generator & More
effect shift_ethic = <Ethic ID>
planet_ascension_tier

This command will set the ascension tier of the currently selected celestial body to the specified amount.

Examples, Generator & More
planet_ascension_tier <Amount>
force_senate_vote

This command concludes the current senate meeting.

Examples, Generator & More
force_senate_vote
activate_gateways

This command activates all of the gateways within the galaxy.

Examples, Generator & More
activate_gateways
federation_add_cohesion

This command adds the specified amount of cohesion to a federation.

Examples, Generator & More
federation_add_cohesion <Amount>
add_intel

This command adds the specified amount of intel towards the specified empire.

Examples, Generator & More
add_intel <Empire ID> <Amount>
add_relic

This command gives you the relic with the specified ID. Specify 'all' (without quotes) to add all relics.

Examples, Generator & More
add_relic <Relic ID>
version

This command copies the current version of the game you are running to your clipboard. Useful for reporting bugs.

Examples, Generator & More
version
skip_agreement_cooldowns

This command will remove the cooldown when changing terms of agreement.

Examples, Generator & More
skip_agreement_cooldowns
activate_relic

This command activates the triump effect of the specified relic.

Examples, Generator & More
activate_relic <Population ID> <Relic ID>
skip_federation_cooldowns

This command will remove the cooldown when changing federation laws.

Examples, Generator & More
skip_federation_cooldowns
branchoffice

This command will make you to take control of the branch office within the currently selected world (or create one if it doesn't already exist).

Examples, Generator & More
branchoffice
menace

This command adds the specified amount of menace to your empire.

Examples, Generator & More
menace <Amount>
add_subject_xp

This command adds the specified amount of specialised subject experience towards the subject empire with the specified empire ID.

Examples, Generator & More
add_subject_xp <Empire ID> <Amount>
audio.testeffectweights

This command allows you to test sound effects.

Examples, Generator & More
audio.testeffectweights
debug_dumpevents

This command will display all fired events.

Examples, Generator & More
debug_dumpevents
debug_stats

This command will display all game performance statistics.

Examples, Generator & More
debug_stats
deltat

This command will scale the specified delta time by the specified number.

Examples, Generator & More
deltat <Delta Time> <Scale>
diplo_3rd_party

This command applies the diplomatic action with the specified ID between the two specified actor IDs (from a third party perspective).

Examples, Generator & More
diplo_3rd_party <Diplomatic Action ID> <Actor ID> <Recipient Actor ID>
dump_ai_build_plan

This command will display what the AI is intending to construct.

Examples, Generator & More
dump_ai_build_plan
dump_origins

This command will allow you to view all origins within the galaxy.

Examples, Generator & More
dump_origins
effect remove_megastructure

This command erases the megastructure that you currently have selected.

Examples, Generator & More
effect remove_megastructure
human_anomalies_for_ai

This command allows the game's AI to access regular anomalies.

Examples, Generator & More
human_anomalies_for_ai
effect force_add_civic =

This command adds the civic with the specified ID to your empire.

Examples, Generator & More
effect force_add_civic = <Civic ID>
helphelp

This command will not grant any help!

Examples, Generator & More
helphelp
build_pops

This command adds the specified amount of robot population to the celestial body that you currently have selected (the empire must have the technology to support robot populations).

Examples, Generator & More
build_pops <Amount>
effect add_building =

This command adds the specified building to your currently selected celestial body.

Examples, Generator & More
effect add_building = <Building ID>
effect remove_deposit =

This command removes either an orbital deposit or planetary feature from your currently selected celestial body.

Examples, Generator & More
effect remove_deposit = <Deposit ID>
effect add_planet_devastation =

This command adds the specified amount of devastation to your currently selected celestial body.

Examples, Generator & More
effect add_planet_devastation = <Amount>
effect country_remove_ethic =

This command removes the specified ethic from your empire.

Examples, Generator & More
effect country_remove_ethic = <Ethic ID>
particle.miplevels

This command prints a list of all particle mipmap levels.

Examples, Generator & More
particle.miplevels
particle.wireframe

This command enables or disables (toggles) all particle wireframes.

Examples, Generator & More
particle.wireframe
players

This command can be used to display all human players within the game.

Examples, Generator & More
players
pp

This command gives your player the specified amount of minerals. Specify a negative number to reduce minerals.

Examples, Generator & More
pp <Amount>
rebuild_sectors

This command will reconstruct sector boundaries.

Examples, Generator & More
rebuild_sectors
alloys

This commands adds the specified amount of Alloys.

Examples, Generator & More
alloys <Amount>
annex

This command will make your empire take control of all worlds and starbases belonging to the empire with the specified ID.

Examples, Generator & More
debug_nomen

This command will make all AI empires reject player proposals.

Examples, Generator & More
debug_nomen
add_spynetwork_value

This command adds the specified amount of infiltration progress towards the specified spy network.

Examples, Generator & More
add_spynetwork_value <Empire ID> <Amount>
effect add_district =

This commands adds the specified district to your currently selected celestial body.

Examples, Generator & More
effect add_district = <District ID>
effect country_add_ethic =

This command adds the specified ethic to your empire.

Examples, Generator & More
effect country_add_ethic = <Ethic ID>
effect destroy_colony

This command removes colonies from the currently selected world.

Examples, Generator & More
effect destroy_colony
tweakergui mesh.texturenames

This command prints a list of all texture locations on your filestystem.

Examples, Generator & More
tweakergui mesh.texturenames
missilegfx.extratimepertick

This command can be used to increase the duration of each in-game tick.

Examples, Generator & More
missilegfx.extratimepertick
missilegfx.slowdownradius

This command can be used to decrease the radii of missiles.

Examples, Generator & More
missilegfx.slowdownradius
no_resources

This command can be will remove all resources.

Examples, Generator & More
no_resources
pop_happiness

This command sets your empire's population happiness to the specified amount.

Examples, Generator & More
pop_happiness <Amount>
instant_survey

This command enables and disables (toggles) instant surveying (making the planet surveying process instant).

Examples, Generator & More
instant_survey
effect add_deposit =

This command adds either an orbital deposit or planetary feature to your currently selected celestial body.

Examples, Generator & More
effect add_deposit = <Deposit ID>
alerts.showall

This command enables and disables (toggles) the display of all UI alerts.

Examples, Generator & More
alerts.showall
tweakergui draw.navigationarrows

This command enables and disables (toggles) the navigation arrows that show in-game.

Examples, Generator & More
tweakergui draw.navigationarrows
tweakergui draw.tigrid

This command shows and hides the galaxy map grid.

Examples, Generator & More
tweakergui draw.tigrid
tweakergui enable.asserts

This command enables and disables (toggles) asserts.

Examples, Generator & More
tweakergui enable.asserts
tweakergui entity.recursiveboundingvolumes

This command enables and disables (toggles) recusive bounding volumes.

Examples, Generator & More
tweakergui entity.recursiveboundingvolumes
ignore_truce

This command will negate all truces, and allow wars to proceed.

Examples, Generator & More
ignore_truce
instant_anomaly_research

This command will remove the research duration for anomalies.

Examples, Generator & More
instant_anomaly_research
threading.taskthreadcount

This command will display the amount of CPU threads that the game is currently using.

Examples, Generator & More
threading.taskthreadcount
add_loyalty

This command adds the specified amount of loyalty to the specified subject empire.

Examples, Generator & More
add_loyalty <Subject Empire ID> <Amount>
finish_arc_stage

This command will finish the current chapter of an archaelogical site. Select the celestial body that the archaelogical site you wish to apply the effects to is within.

Examples, Generator & More
finish_arc_stage
end_senate_session

This command ends the current senate session and will pass or fail the resolution that is currently voted.

Examples, Generator & More
end_senate_session
one_year

This command will fast forward the game for one year of game time. This is the game as leaving your game running for one year of game time (just faster), so any changes that would happen in that one year period will happen.

Examples, Generator & More
one_year
skip_galactic_community_cooldowns

This command will remove the cooldown when proposing resolutions within the same group.

Examples, Generator & More
skip_galactic_community_cooldowns
break_fleet_contract

This command will return the leased fleet that you currently have selected to the original owner (who it is being leased from).

Examples, Generator & More
break_fleet_contract
add_time

This command adds the specified amount of time to the game's current date.

Examples, Generator & More
add_time <days / months / years> <Amount>
effect force_remove_civic =

This command removes the civic with the specified ID from your empire.

Examples, Generator & More
effect force_remove_civic = <Civic ID>
thirty_years

This command will fast forward the game for thirty years of game time. This is the game as leaving your game running for thirty years of game time (just faster), so any changes that would happen in that period will happen.

Examples, Generator & More
thirty_years
debug_yesmen

This command will make all AI empires accept player proposals.