Stellaris Console Commands List
Stellaris Cheats is the only complete, up-to-date website dedicated exclusively to console command and cheat documentation for Stellaris on PC and Mac (Steam).
The only complete, up-to-date database of Stellaris console commands.
- 273Commands
- 5,328Codes
- 6Articles
Press the ` key on your keyboard.
Enter a command and hit enter to execute it!
Command | Description | Info | Syntax |
---|---|---|---|
create_megastructure | This command will create the megastructure with the specified ID. |
Examples, Generator & More | create_megastructure
<Megastructure ID>
|
add_ship | This command can be used to spawn a fleet of the specified ship. |
Examples, Generator & More | add_ship
<Ship Name>
|
research_technology | This command will research the technology type with the specified ID. |
Examples, Generator & More | research_technology
<Tech ID>
|
activate_ascension_perk | This command activates the specified ascension perk. |
Examples, Generator & More | activate_ascension_perk
<Ascension Perk ID>
|
add_pops | This command populates an entire planet with all of the specified species. |
Examples, Generator & More | add_pops
<Species ID>
<Planet ID>
|
instant_build | This command causes all building (including ships, upgrades, stations, etc) to be instantly completed, rather than take time to build. The effects of this command apply to everything in the game (including AI) so it is recommended that you pause your game before using it. |
Examples, Generator & More | instant_build
|
planet_class | This command will change the class of the planet you currently have selected to the specified planet class. |
Examples, Generator & More | planet_class
<Planet Class>
|
research_all_technologies | This command will instantly research all non-repeatable technologies if no arguments are specified. See argument information for details on researching repeatable, crisis and creature technologies. |
Examples, Generator & More | research_all_technologies
<Creature / Crisis>
|
add_trait_leader | This command will add the specified trait to the leader with the specified ID. Use 'debugtooltip' to find leader IDs. |
Examples, Generator & More | add_trait_leader
<Leader ID>
<Trait ID>
|
tweakergui instant_move | This command enables and disables (toggles) the travel time it takes for ships to move. If enabled, ships will instantly teleport to whether they are directed to. |
Examples, Generator & More | tweakergui instant_move
|
add_opinion | This command can be used to add or remove (use negative numbers to remove) opinion from one empire to another. |
Examples, Generator & More | |
planet_size | This command can be used to change the size of the planet with the specified ID. The maximum size is 25, larger numbers can cause problems with your game. |
Examples, Generator & More | planet_size
<Tile Amount>
<Planet ID>
|
add_trait_species | This command adds the specified trait to the species with the specified ID. |
Examples, Generator & More | add_trait_species
<Species ID>
<Trait ID>
|
event | This command starts the event with the specified ID in the specified empire. |
Examples, Generator & More | event
<Event ID>
<Empire ID>
|
war | This command will make a specified empire declare war on another specified empire with a war goal of your choice. |
Examples, Generator & More | |
influence | This command will credit you with the specified amount of influence points. |
Examples, Generator & More | influence
<Amount>
|
grow_pops | This command will speed up the growth of the population of the planet you currently have selected in-game. |
Examples, Generator & More | grow_pops
<Growth Rate>
|
debugtooltip | This command will toggle (enable or disable) debug tooltips. Debug tooltips show things like planet IDs, population IDs, and other useful information in tooltips when you hover over things in the game. |
Examples, Generator & More | debugtooltip
|
fast_forward | This command skips forward the specified amount of days in the game. |
Examples, Generator & More | fast_forward
<Days>
|
warexhaustion | This command adds the specified amount of war exhaustion to all of your empire's active wars. |
Examples, Generator & More | warexhaustion
<Amount>
|
tweakergui instant_colony | This command enables and disables (toggles) the wait-time it takes for colony ships to settle (if enabled, there will be no wait). |
Examples, Generator & More | tweakergui instant_colony
|
yesmen | This will cause all empires (AI-controlled) to always (regardless of prerequisites) agree to any deals or proposals.. |
Examples, Generator & More | yesmen
|
remove_trait_leader | This command removes the trait with the specified ID from the leader with the specified ID. |
Examples, Generator & More | remove_trait_leader
<Leader ID>
<Trait ID>
|
kill_country | This command will kill your current empire if no ID is specified. Specify the ID of an empire to kill that empire. |
Examples, Generator & More | kill_country
<Empire ID>
|
resource | This command will credit you with the specified amount of resource points. |
Examples, Generator & More | resource
<Resource ID>
<Amount>
|
add_anomaly | This command adds an anomaly category for the planet that you currently have selected in-game. |
Examples, Generator & More | add_anomaly
<Anomaly Category>
|
force_integrate | This command causes the empire with the specified ID to integrate into your empire. |
Examples, Generator & More | force_integrate
<Empire ID>
|
planet_resource | This command will add the specified amount of the specified resource to the planet you currently have selected. |
Examples, Generator & More | planet_resource
<Resource ID>
<Amount>
|
remove_trait_species | This command removes the trait with the specified ID from the species with the specified ID. |
Examples, Generator & More | remove_trait_species
<Species ID>
<Trait ID>
|
finish_special_projects | This command instantly finishes all special projects that are currently in progress. |
Examples, Generator & More | finish_special_projects
|
add_ethic_pop | This command adds the specified ethic to the specified population. |
Examples, Generator & More | add_ethic_pop
<Population ID>
<Ethic ID>
|
colonize | This command will colonize the planet you currently have selected with the population of the specified ID. |
Examples, Generator & More | colonize
<Population ID>
|
peace_on_player | This command forces the empire with the specified ID to offer peace to you. |
Examples, Generator & More | peace_on_player
<Empire ID>
|
play | This command can be used to play as/switch to another empire. Your starting empire has an ID of 00. This command will cause the empire you switch from to be governed by AI. |
Examples, Generator & More | play
<Empire ID>
|
unity | This command adds the specified amount of unity. |
Examples, Generator & More | unity
<Amount>
|
ticks_per_turn | This command can be used to adjust the amount of ticks per turn in the game. This can be used to speed up the game. |
Examples, Generator & More | ticks_per_turn
<Tick Amount>
|
create_navy | This command will create a naval fleet with up to 100% of your naval capacity ('create_navy 0.5' for 100%). The designs used are all of your latest. |
Examples, Generator & More | create_navy
<Percentage>
|
max_resources | This command gives you the maximum amount of all resources in your resource storages. |
Examples, Generator & More | max_resources
|
finish_research | This command instantly finishes all research that is currently in progress. |
Examples, Generator & More | finish_research
|
invincible | This command will make all of your ships invincible (they will not be able to take any damage). |
Examples, Generator & More | invincible
|
skills | This command adds the specified amount of levels to every skill that each of the leaders under your control have. |
Examples, Generator & More | skills
<Amount>
|
kill_leader | This command will kill the leader with the specified ID. |
Examples, Generator & More | kill_leader
<Leader ID>
|
activate_tradition | This command activates the specified tradition. |
Examples, Generator & More | activate_tradition
<Tradition ID>
|
surrender | This command makes the empire with the specified ID surrender in the specified war. If you do not provide a war ID as a second argument, a list of IDs for wars the specified empire is currently engaged in will be printed. |
Examples, Generator & More | surrender
<Empire ID>
<War ID>
|
own | This command can be used to claim the planet with the specified ID for your current empire (may also work for fleets, starbases, colonies, etc). |
Examples, Generator & More | own
<Planet ID>
|
survey | Provided you have at least one science strip, this command will survey all planets. |
Examples, Generator & More | survey
|
observe | This command enables observer mode, use 'play 00' to exit. |
Examples, Generator & More | observe
|
kill_pop | This command will kill the population with the specified ID. |
Examples, Generator & More | kill_pop
<Population ID>
|
casusbelli | This command initiates the Casus Belli with the specified ID against the specified empire. |
Examples, Generator & More | casusbelli
<Casus Belli ID>
<Empire ID>
|
damage | This command causes the ship you currently have selected to take the specified amount of damage. |
Examples, Generator & More | damage
|
free_policies | This command enables or disables (toggles) your ability to make policy changes with no restrictions. |
Examples, Generator & More | free_policies
|
activate_all_traditions | This command instantly activates perks for all traditions. |
Examples, Generator & More | activate_all_traditions
|
intel | This command can be used to change the intel level of the space you currently have discovered - 0 for low, 1 for high. |
Examples, Generator & More | intel
<Low / High>
|
populate | This command fully populates all free slots on the planet you current have selected in-game. |
Examples, Generator & More | populate
<Planet ID>
|
effect | This command executes the specified effect script. |
Examples, Generator & More | effect
|
free_government | This command toggles (enables or disables) the time limit that prevents you from changing governments too soon after another. |
Examples, Generator & More | free_government
|
planet_happiness | This command adds the specified amount of happiness to the planet you currently have selected. It will not allow happiness to go above its 'legitimately' obtainable limit. |
Examples, Generator & More | planet_happiness
<Amount>
|
kill_ruler | This command will kill the ruler with the specified ID. |
Examples, Generator & More | kill_ruler
<Ruler ID>
|
factions.spawnall | This command will not work if 10 years have not passed in the game. When executed, this command will spawn all factions into the game. |
Examples, Generator & More | factions.spawnall
|
terraforming_resources | This commands adds the specified amount of terraforming resources to the planet you currently have selected. |
Examples, Generator & More | terraforming_resources
<Amount>
|
reverse_diplo | This command will send the specified diplomatic action from the specified empire to the empire you are currently playing as. |
Examples, Generator & More | reverse_diplo
<Diplomatic Action ID>
<Empire ID>
|
war_on_player | This command will make the empire with the specified ID declare war on your current empire. |
Examples, Generator & More | war_on_player
<Empire ID>
|
minerals | This command adds the specified amount of minerals to your minerals storage. |
Examples, Generator & More | minerals
<Amount>
|
spawnentity | This command will spawn the entity with the specified ID at the current location of your cursor/mouse in the game. |
Examples, Generator & More | spawnentity
<Entity ID>
|
society | This command will credit you with the specified amount of society research points. |
Examples, Generator & More | society
<Amount>
|
run | This command will run a list of commands in .txt file that is within the root game directory. |
Examples, Generator & More | run
<File Name>
|
election | This command will forcefully start the next ruler election. |
Examples, Generator & More | election
|
remove_ethic_pop | This command removes the specified ethic from the population with the specified ID. |
Examples, Generator & More | remove_ethic_pop
<Population ID>
<Ethic ID>
|
switchlanguage | This command will switch to the specified language/localization type. If you specify the name of the language you are already using, this will reload the language file (so you do not need to restart your game if you have made changes). |
Examples, Generator & More | switchlanguage
<Language Name>
|
communications | If executed with an argument (an empire ID), this will toggle communication on or off with the specified empire. If executed without an argument ('communications' on its own), this will toggle communications on or off with all empires in the game. |
Examples, Generator & More | communications
<Empire ID>
|
advanced_galaxy | This command will create a simulation in the year 2400, where every default empire gains colonies, fleets, and technologies. |
Examples, Generator & More | advanced_galaxy
|
tweakergui draw.hyperlanes | This command enables and disables (toggles) hyplerlanes visiblity. |
Examples, Generator & More | tweakergui draw.hyperlanes
|
engineering | This command adds the specified amount of engineering points to your current amount. Specify a negative value to remove engineering points. |
Examples, Generator & More | engineering
<Amount>
|
game_over | This command forcefully ends the game with either domination (0), federation (1) or conquest (2). |
Examples, Generator & More | game_over
<Victory Type>
|
mature_galaxy | This command skips forward 100 years, simulating a 'mature galaxy'. Useful if you want to skip ahead at the start of the game. |
Examples, Generator & More | mature_galaxy
|
cash | This command adds the specified amount of energy credits to your energy credits amount. |
Examples, Generator & More | cash
<Amount>
|
unlock_edicts | This command will instantly unlock all of the game's edicts for application to either a planet or your entire empire (it will not apply them, just unlock them). |
Examples, Generator & More | unlock_edicts
|
deposits | This command prints deposit statistics to the console. |
Examples, Generator & More | deposits
|
techupdate | This command will refresh the technology tree (randomizes your current research options). |
Examples, Generator & More | techupdate
|
berserk_ai | This sets all AI aggression to 10 (making them become very aggressive). |
Examples, Generator & More | berserk_ai
|
ai | This command enables and disables (toggles) AI. |
Examples, Generator & More | ai
|
ambient_object | This command can be used to spawn an ambient object, relative to the specified ID. |
Examples, Generator & More | ambient_object
<Object ID>
|
regenerate_border_colors | This command will change the border colors of empires that share the same color (one border color will be changed, the other color will stay). |
Examples, Generator & More | regenerate_border_colors
|
overnight | This command can be used to set the game into 'overnight session' mode. This causes the game to skip the specified amount of ticks after each tick (so you can leave your computer on over night and the game will run slower). |
Examples, Generator & More | overnight
<Ticks to Skip>
|
tweakergui maxfps | This command can be used to set an FPS limit for your client. If executed with no arguments, this will remove the FPS limit. |
Examples, Generator & More | tweakergui maxfps
<FPS Cap>
|
reload | This command will reload a specified file within the game. |
Examples, Generator & More | reload
<File>
|
remove_notification | This command will remove all notifications currently on the screen. |
Examples, Generator & More | remove_notification
|
tweakergui terraincognita | This command will reveal all space that is currently uncharted. |
Examples, Generator & More | tweakergui terraincognita
|
food | This command adds the specified amount of food to your current amount. Specify a negative value to remove food. |
Examples, Generator & More | food
<Amount>
|
ftl | This command enables or disables (toggles) faster than light travel. |
Examples, Generator & More | ftl
|
tweakergui entity.names | This command enables and disables (toggles) entity names showing. |
Examples, Generator & More | tweakergui entity.names
|
control | This command allows you to instantly occupy the planet with the specified ID. |
Examples, Generator & More | control
<Planet ID>
|
lockcamera | This command enables and disables (toggles) the locking of the camera. If the camera is locked, it will not move from its current position until unlocked via console command. |
Examples, Generator & More | lockcamera
|
tweakergui draw.nebula | This command enables and disables (toggles) the visibility of nebulas. |
Examples, Generator & More | tweakergui draw.nebula
|
window | This command opens or closes (relative to the specified argument) the specified GUI. |
Examples, Generator & More | window
<Open / Close>
<GUI Name>
|
copy_pop | This command will copy the population with the specified ID to the planet that you currently have selected. |
Examples, Generator & More | copy_pop
<Population ID>
|
resources | This command prints resource statistics to the console. |
Examples, Generator & More | resources
|
contact | This command enables contact with all empires currently in the game. |
Examples, Generator & More | contact
|
borders | This command calculates the map borders and prints them to your console. |
Examples, Generator & More | borders
|
gfxculture | This command changes your empire's graphical culture (the way it looks) to the culture with the specified ID. |
Examples, Generator & More | gfxculture
<Culture ID>
<Culture Key>
|
physics | This command will credit you with the specified amount of physics points. |
Examples, Generator & More | physics
<Amount>
|
clear_debug_lines | This command gets rid of any 'debug lines' (things printed on the screen from debug commands that shouldn't be there anymore) from your screen. |
Examples, Generator & More | clear_debug_lines
|
3dstats | This command will toggle (enable and disable) the 3DStats feature. When 3DStats is enabled, your FPS and render time will be displayed on the screen. |
Examples, Generator & More | 3dstats
|
techweights | This command prints the weights for the specified technology tree. |
Examples, Generator & More | techweights
<Tech Area>
|
human_ai | This command enables or disables (toggles) AI for humans. |
Examples, Generator & More | human_ai
|
tweakergui portraits | This command is a debug command, used when portrait modding. |
Examples, Generator & More | tweakergui portraits
|
planets | This command prints a list of all planet classes, and the amount of them in the current game. |
Examples, Generator & More | planets
|
achievement_status | This command will print your current achievement status to the console. |
Examples, Generator & More | achievement_status
|
ai_anomalies | This command enables and disables (toggles) AI-only anomalies for human empires. |
Examples, Generator & More | ai_anomalies
|
help | If executed with no arguments, this will print a list of all commands in the game. If a command is specified as an argument, this command will print help for the specified command. |
Examples, Generator & More | help
<Command>
|
test_achievement | This is a debug tool. It will test the trigger of the achievement with the specified ID. |
Examples, Generator & More | test_achievement
<Achievement ID>
|
tweakergui draw.borders | This command enables and disables (toggles) the rendering of borders. |
Examples, Generator & More | tweakergui draw.borders
|
attackallfleets | This command makes all fleets under your control target every fleet that isn't under your control. |
Examples, Generator & More | attackallfleets
|
debug_achievements_clear | This command can be used to debug achievements. Although untested, this likely clears all of your achievements you have acquired. |
Examples, Generator & More | debug_achievements_clear
|
factions.showallfactions | This command prints a list of all factions currently in the game, along with statistics for each. |
Examples, Generator & More | factions.showallfactions
|
trigger | This command will execute the test script with the specified name. |
Examples, Generator & More | trigger
<Script Name>
|
production | This command prints debug information about production. |
Examples, Generator & More | production
|
path | This command can be used to find paths between stars. |
Examples, Generator & More | path
<Start Index>
<End Index>
|
eventstats | This command prints statistics about events that are currently running to the console window. |
Examples, Generator & More | eventstats
|
reload_galaxy | This command starts a new game. |
Examples, Generator & More | reload_galaxy
|
smooth | This command enables and disables (toggles) Stellaris' graphical frame smoothing feature. |
Examples, Generator & More | smooth
|
particle_editor | This command opens the particle editor window. |
Examples, Generator & More | particle_editor
|
tweakergui draw.names | This command enables and disables (toggles) the display of names for things like empires and galaxies in the map. |
Examples, Generator & More | tweakergui draw.names
|
filewatcher | This command enables or disables (toggles) filewatcher. |
Examples, Generator & More | filewatcher
|
goto | This command will move your camera to the specified X and Y coordinates. |
Examples, Generator & More | goto
<X>
<Y>
|
reload_graphical_map | This command reloads the GUI map, useful if you encounter a bug/glitch. |
Examples, Generator & More | reload_graphical_map
|
tweakergui draw.sensor | This command enables and disables (toggles) the visibility of ships and owned systems sensor ranges (they are usually visible as green dashed circles). |
Examples, Generator & More | tweakergui draw.sensor
|
info | This command enables or disables (toggles) debug information. |
Examples, Generator & More | info
|
tweakergui draw.asteroids | This command enables and disables (toggles) the rendering of asteroid belts. |
Examples, Generator & More | tweakergui draw.asteroids
|
blend_post_effect | This command can be used to blend into a new post effect setting, relative to the specified type, transition duration and mode. |
Examples, Generator & More | blend_post_effect
<Setting>
<Time>
<Mode>
|
debug_achievements | This command will erase all achievements you have currently acquired. |
Examples, Generator & More | debug_achievements
|
memtest | This is an advanced debug command. It is used to test for memory leaks. |
Examples, Generator & More | memtest
<Iteration Count>
|
threading.taskthreadscount | This command prints the amount of threads the game is currently utilizing. |
Examples, Generator & More | threading.taskthreadscount
|
alienfx | If you have an alien case, this command will attempt to integrate with AlienFX (changing your computer lights). |
Examples, Generator & More | alienfx
|
tweakergui portraits.poplevel | This command is a debug command, used when portrait modding. |
Examples, Generator & More | tweakergui portraits.poplevel
|
reloadfx | This command reloads the game's shaders. |
Examples, Generator & More | reloadfx
<Map / .fx File>
|
tweakergui draw.stars | This command shows and hides (toggles) black holes and stars. |
Examples, Generator & More | tweakergui draw.stars
|
tweakergui enable.ai | This command enables and disables (toggles) AI. |
Examples, Generator & More | tweakergui enable.ai
|
check_save | This command is used to check that saving is working properly. It creates two save files of your game and checks to see if they are the same - if they are different, it means there is likely a problem with your save/the saving feature. |
Examples, Generator & More | check_save
|
democratic_election | This command will forcefully start the next democratic election. |
Examples, Generator & More | democratic_election
|
eventscopes | This command prints the scope trees of events that are currently to the console window. |
Examples, Generator & More | eventscopes
|
tweakergui enable.framesmoothing | This command enables and disables (toggles) frame smoothing. |
Examples, Generator & More | tweakergui enable.framesmoothing
|
tweakergui music.next | This command makes the next song queued play. |
Examples, Generator & More | tweakergui music.next
|
audio.playeffect | This command can be used to play a specified sound effect. |
Examples, Generator & More | audio.playeffect
<Effect Name>
|
random_ruler | This command replaces the ruler of your current empire with a random ruler. |
Examples, Generator & More | random_ruler
|
recalc_fleet_presence | This command is a debug tool, when executed it will recalculate the fleet presence cache. |
Examples, Generator & More | recalc_fleet_presence
|
tweakergui draw.background | This command enables and disables (toggles) the background of the game/sky. |
Examples, Generator & More | tweakergui draw.background
|
crash | A little bit of a silly command - this will crash your game if you enter it into the console. |
Examples, Generator & More | crash
|
fullscreen | This command enables or disables (toggles) fullscreen mode. |
Examples, Generator & More | fullscreen
|
tweakergui draw.systeminit | This command enables and disables (toggles) the visibility and a systems initialisation template. |
Examples, Generator & More | tweakergui draw.systeminit
|
tweakergui draw.weaponlocators | This command shows and hides (toggles) weapon locators. |
Examples, Generator & More | tweakergui draw.weaponlocators
|
tweakergui endscreen | This command opens the end-game screen. |
Examples, Generator & More | tweakergui endscreen
|
tweakergui gui.wireframe | This command enables and disables (toggles) the GUI's wireframe. |
Examples, Generator & More | tweakergui gui.wireframe
|
wireframe | This command enables and disables (toggles) wireframe. |
Examples, Generator & More | wireframe
|
audio.setactivegroup | This command allows you to set your active audio group. |
Examples, Generator & More | audio.setactivegroup
<Group Name>
|
factions.showattraction | This command prints a list of all factions with their attraction levels. |
Examples, Generator & More | factions.showattraction
|
message | This command prints a list of message types. |
Examples, Generator & More | message
|
nogui | This command enables or disables (toggles) the GUI. |
Examples, Generator & More | nogui
|
tweakergui draw.dust | This command enables and disables (toggles) galaxy dust visibility. |
Examples, Generator & More | tweakergui draw.dust
|
tweakergui draw.objects | This command enables and disables (toggles) the visibility of objects on the screen like stars, ships, stations and planets. |
Examples, Generator & More | tweakergui draw.objects
|
tweakergui draw.trails | This command enables or disables (toggles) ship trail visibility. |
Examples, Generator & More | tweakergui draw.trails
|
tweakergui mesh.names | This command is untested - it likely prints a list of loaded textures. |
Examples, Generator & More | tweakergui mesh.names
|
clear_debug_strings | This command removes any debug strings. |
Examples, Generator & More | clear_debug_strings
|
collision | This command enables and disables (toggles) the display of collision boxes for entities in the game. |
Examples, Generator & More | collision
|
debuglines | This command enables or disables (toggles) debug lines. |
Examples, Generator & More | debuglines
|
debugtexture | This command can be used to debug textures - see argument information for further help. |
Examples, Generator & More | debugtexture
<Texture Name>
<Transparency>
<Alpha Channel>
|
hdr | This command enables or disables (toggles) the graphics setting for high-dynamic-range rendering. |
Examples, Generator & More | hdr
|
map_names | This command prints a list of all of the map names.. |
Examples, Generator & More | map_names
|
nomen | This will cause all empires (AI-controlled) to never (ever) agree to any deals or proposals. |
Examples, Generator & More | nomen
|
nomouse | This command enables or disables (toggles) the scrollwheel. |
Examples, Generator & More | nomouse
|
scaling | This command enables or disables (toggles) the scaling of models. |
Examples, Generator & More | scaling
|
srgb | This command enables and disables (toggles) SRGB color. |
Examples, Generator & More | srgb
|
tweakergui draw.clusters | This command enables and disables (toggles) the drawing of clusters. |
Examples, Generator & More | tweakergui draw.clusters
|
tweakergui draw.pathtosystem | This command enables and disables (toggles) the 'path to system' feature. When this feature is enabled, the path of ships to different systems will be drawn on the screen, along with an estimation of the time it will take for them to arrive. |
Examples, Generator & More | tweakergui draw.pathtosystem
|
tweakergui draw.systemlines | This command shows and hides planetary orbits, warp bounds and outer bounds. |
Examples, Generator & More | tweakergui draw.systemlines
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trigger_docs | This command prints information regarding triggers and their effects. |
Examples, Generator & More | trigger_docs
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particle | This command enables or disables (toggles) particle debug information. |
Examples, Generator & More | particle
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rendertype | This command prints the current rendering system that is being used to the console. |
Examples, Generator & More | rendertype
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tweakergui draw.greenscreen | This command will show a greenscreen behind the background - you need to disable the background to see it (useful for pictures and videos). |
Examples, Generator & More | tweakergui draw.greenscreen
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tweakergui mesh.wireframe | This command shows and hides (toggles) the wireframe visiblity of models (not the GUI). |
Examples, Generator & More | tweakergui mesh.wireframe
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tweakergui pathfindcache | This command likely clears the pathfinding cache (frees up memory). |
Examples, Generator & More | tweakergui pathfindcache
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tweakergui popfactionlogs | This is a debug command. It will print logs (to console or a log file) regarding populations and factions. |
Examples, Generator & More | tweakergui popfactionlogs
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error | This command prints errors to the game log and console. |
Examples, Generator & More | error
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guibounds | This command will display bounds around GUI elements currently on the screen. |
Examples, Generator & More | guibounds
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tweakergui draw.center | This command enables and disables (toggles) the flow in the center of the galaxy. |
Examples, Generator & More | tweakergui draw.center
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tweakergui draw.combatdebuglines | This command enables and disables (toggles) the target line that is drawn between a ship and the target it is currently attacking. |
Examples, Generator & More | tweakergui draw.combatdebuglines
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tweakergui draw.neighbors | This command enables and disables (toggles) the visibility of the lines that connect a system to its neighbours and those that divide the map into cells. |
Examples, Generator & More | tweakergui draw.neighbors
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tweakergui mesh.miplevels | This command prints a list of all texture mipmap levels. |
Examples, Generator & More | tweakergui mesh.miplevels
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volume | This command will set your game volume to the specified delta value. |
Examples, Generator & More | volume
<Volume>
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hsv | This command converts HSV to RGB. |
Examples, Generator & More | hsv
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tweakergui draw.shipintersection | This command enables and disables (toggles) the display of the ship intersection. |
Examples, Generator & More | tweakergui draw.shipintersection
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tweakergui music.fade | This song fades the currently playing music track into the next. |
Examples, Generator & More | tweakergui music.fade
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tweakergui normals | This command shows normalisation points for nodes. |
Examples, Generator & More | tweakergui normals
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time | This command prints the current time of your computer (not the game). |
Examples, Generator & More | time
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trigger_file | This is an advanced debug command. It will test the specified trigger script file (and also crash your game). |
Examples, Generator & More | trigger_file
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effect create_archaeological_site = | This command creates the specified archeological site on the planet you currently have selected. Note that archaeological sites are unique and some can only be placed on specific planets. |
Examples, Generator & More | effect create_archaeological_site =
<Archaeological Site ID>
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federation_add_experience | This command adds the specified amount of experience to a federation. |
Examples, Generator & More | federation_add_experience
<Amount>
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federation_add_cohesion_speed | This command adds the specified amount of monthly cohesion to a federation. |
Examples, Generator & More | federation_add_cohesion_speed
<Amount>
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federation_examine_leader | This command will cause a federation succession. |
Examples, Generator & More | federation_examine_leader
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effect remove_modifier = | This command removes the specified modifier from the celestial body that you currently have selected. |
Examples, Generator & More | effect remove_modifier =
<Modifier ID>
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minor_artifacts | This command adds the specified amount of minor artifacts to your empire. |
Examples, Generator & More | minor_artifacts
<Amount>
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finish_terraform | This command will finish all ongoing terraforming processess |
Examples, Generator & More | finish_terraform
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imperial_authority | This command adds the specified amount of imperial authority to your empire. |
Examples, Generator & More | imperial_authority
<Amount>
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clearflag | This command will remove the specified event flag from the specified target. |
Examples, Generator & More | clearflag
<Flag Type>
<Flag Name>
<Target ID>
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contacts_summary | This command will hide the holding status of casus bellis on the contacts screen. |
Examples, Generator & More | contacts_summary
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game_paused | This command will toggle the pause status of the game. If the game is currently unpaused, it will pause it. If the game is paused, it will unpause it. |
Examples, Generator & More | game_paused
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effect shift_ethic = | This command changes the ethic of your empire to the ethic with the specified ID. |
Examples, Generator & More | effect shift_ethic =
<Ethic ID>
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planet_ascension_tier | This command will set the ascension tier of the currently selected celestial body to the specified amount. |
Examples, Generator & More | planet_ascension_tier
<Amount>
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force_senate_vote | This command concludes the current senate meeting. |
Examples, Generator & More | force_senate_vote
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activate_gateways | This command activates all of the gateways within the galaxy. |
Examples, Generator & More | activate_gateways
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federation_add_cohesion | This command adds the specified amount of cohesion to a federation. |
Examples, Generator & More | federation_add_cohesion
<Amount>
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add_intel | This command adds the specified amount of intel towards the specified empire. |
Examples, Generator & More | add_intel
<Empire ID>
<Amount>
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add_relic | This command gives you the relic with the specified ID. Specify 'all' (without quotes) to add all relics. |
Examples, Generator & More | add_relic
<Relic ID>
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version | This command copies the current version of the game you are running to your clipboard. Useful for reporting bugs. |
Examples, Generator & More | version
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skip_agreement_cooldowns | This command will remove the cooldown when changing terms of agreement. |
Examples, Generator & More | skip_agreement_cooldowns
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activate_relic | This command activates the triump effect of the specified relic. |
Examples, Generator & More | activate_relic
<Population ID>
<Relic ID>
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skip_federation_cooldowns | This command will remove the cooldown when changing federation laws. |
Examples, Generator & More | skip_federation_cooldowns
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branchoffice | This command will make you to take control of the branch office within the currently selected world (or create one if it doesn't already exist). |
Examples, Generator & More | branchoffice
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menace | This command adds the specified amount of menace to your empire. |
Examples, Generator & More | menace
<Amount>
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add_subject_xp | This command adds the specified amount of specialised subject experience towards the subject empire with the specified empire ID. |
Examples, Generator & More | add_subject_xp
<Empire ID>
<Amount>
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audio.testeffectweights | This command allows you to test sound effects. |
Examples, Generator & More | audio.testeffectweights
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debug_dumpevents | This command will display all fired events. |
Examples, Generator & More | debug_dumpevents
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debug_stats | This command will display all game performance statistics. |
Examples, Generator & More | debug_stats
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deltat | This command will scale the specified delta time by the specified number. |
Examples, Generator & More | deltat
<Delta Time>
<Scale>
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diplo_3rd_party | This command applies the diplomatic action with the specified ID between the two specified actor IDs (from a third party perspective). |
Examples, Generator & More | |
dump_ai_build_plan | This command will display what the AI is intending to construct. |
Examples, Generator & More | dump_ai_build_plan
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dump_origins | This command will allow you to view all origins within the galaxy. |
Examples, Generator & More | dump_origins
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effect remove_megastructure | This command erases the megastructure that you currently have selected. |
Examples, Generator & More | effect remove_megastructure
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human_anomalies_for_ai | This command allows the game's AI to access regular anomalies. |
Examples, Generator & More | human_anomalies_for_ai
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effect force_add_civic = | This command adds the civic with the specified ID to your empire. |
Examples, Generator & More | effect force_add_civic =
<Civic ID>
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helphelp | This command will not grant any help! |
Examples, Generator & More | helphelp
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build_pops | This command adds the specified amount of robot population to the celestial body that you currently have selected (the empire must have the technology to support robot populations). |
Examples, Generator & More | build_pops
<Amount>
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effect add_building = | This command adds the specified building to your currently selected celestial body. |
Examples, Generator & More | effect add_building =
<Building ID>
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effect remove_deposit = | This command removes either an orbital deposit or planetary feature from your currently selected celestial body. |
Examples, Generator & More | effect remove_deposit =
<Deposit ID>
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effect add_planet_devastation = | This command adds the specified amount of devastation to your currently selected celestial body. |
Examples, Generator & More | effect add_planet_devastation =
<Amount>
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effect country_remove_ethic = | This command removes the specified ethic from your empire. |
Examples, Generator & More | effect country_remove_ethic =
<Ethic ID>
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particle.miplevels | This command prints a list of all particle mipmap levels. |
Examples, Generator & More | particle.miplevels
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particle.wireframe | This command enables or disables (toggles) all particle wireframes. |
Examples, Generator & More | particle.wireframe
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players | This command can be used to display all human players within the game. |
Examples, Generator & More | players
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pp | This command gives your player the specified amount of minerals. Specify a negative number to reduce minerals. |
Examples, Generator & More | pp
<Amount>
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rebuild_sectors | This command will reconstruct sector boundaries. |
Examples, Generator & More | rebuild_sectors
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alloys | This commands adds the specified amount of Alloys. |
Examples, Generator & More | alloys
<Amount>
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annex | This command will make your empire take control of all worlds and starbases belonging to the empire with the specified ID. |
Examples, Generator & More | annex
<Empire ID>
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debug_nomen | This command will make all AI empires reject player proposals. |
Examples, Generator & More | debug_nomen
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add_spynetwork_value | This command adds the specified amount of infiltration progress towards the specified spy network. |
Examples, Generator & More | add_spynetwork_value
<Empire ID>
<Amount>
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effect add_district = | This commands adds the specified district to your currently selected celestial body. |
Examples, Generator & More | effect add_district =
<District ID>
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effect country_add_ethic = | This command adds the specified ethic to your empire. |
Examples, Generator & More | effect country_add_ethic =
<Ethic ID>
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effect destroy_colony | This command removes colonies from the currently selected world. |
Examples, Generator & More | effect destroy_colony
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tweakergui mesh.texturenames | This command prints a list of all texture locations on your filestystem. |
Examples, Generator & More | tweakergui mesh.texturenames
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missilegfx.extratimepertick | This command can be used to increase the duration of each in-game tick. |
Examples, Generator & More | missilegfx.extratimepertick
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missilegfx.slowdownradius | This command can be used to decrease the radii of missiles. |
Examples, Generator & More | missilegfx.slowdownradius
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no_resources | This command can be will remove all resources. |
Examples, Generator & More | no_resources
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pop_happiness | This command sets your empire's population happiness to the specified amount. |
Examples, Generator & More | pop_happiness
<Amount>
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instant_survey | This command enables and disables (toggles) instant surveying (making the planet surveying process instant). |
Examples, Generator & More | instant_survey
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effect add_deposit = | This command adds either an orbital deposit or planetary feature to your currently selected celestial body. |
Examples, Generator & More | effect add_deposit =
<Deposit ID>
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alerts.showall | This command enables and disables (toggles) the display of all UI alerts. |
Examples, Generator & More | alerts.showall
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tweakergui draw.navigationarrows | This command enables and disables (toggles) the navigation arrows that show in-game. |
Examples, Generator & More | tweakergui draw.navigationarrows
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tweakergui draw.tigrid | This command shows and hides the galaxy map grid. |
Examples, Generator & More | tweakergui draw.tigrid
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tweakergui enable.asserts | This command enables and disables (toggles) asserts. |
Examples, Generator & More | tweakergui enable.asserts
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tweakergui entity.recursiveboundingvolumes | This command enables and disables (toggles) recusive bounding volumes. |
Examples, Generator & More | tweakergui entity.recursiveboundingvolumes
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ignore_truce | This command will negate all truces, and allow wars to proceed. |
Examples, Generator & More | ignore_truce
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instant_anomaly_research | This command will remove the research duration for anomalies. |
Examples, Generator & More | instant_anomaly_research
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threading.taskthreadcount | This command will display the amount of CPU threads that the game is currently using. |
Examples, Generator & More | threading.taskthreadcount
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add_loyalty | This command adds the specified amount of loyalty to the specified subject empire. |
Examples, Generator & More | add_loyalty
<Subject Empire ID>
<Amount>
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finish_arc_stage | This command will finish the current chapter of an archaelogical site. Select the celestial body that the archaelogical site you wish to apply the effects to is within. |
Examples, Generator & More | finish_arc_stage
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end_senate_session | This command ends the current senate session and will pass or fail the resolution that is currently voted. |
Examples, Generator & More | end_senate_session
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one_year | This command will fast forward the game for one year of game time. This is the game as leaving your game running for one year of game time (just faster), so any changes that would happen in that one year period will happen. |
Examples, Generator & More | one_year
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skip_galactic_community_cooldowns | This command will remove the cooldown when proposing resolutions within the same group. |
Examples, Generator & More | skip_galactic_community_cooldowns
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break_fleet_contract | This command will return the leased fleet that you currently have selected to the original owner (who it is being leased from). |
Examples, Generator & More | break_fleet_contract
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add_time | This command adds the specified amount of time to the game's current date. |
Examples, Generator & More | add_time
<days / months / years>
<Amount>
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effect force_remove_civic = | This command removes the civic with the specified ID from your empire. |
Examples, Generator & More | effect force_remove_civic =
<Civic ID>
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thirty_years | This command will fast forward the game for thirty years of game time. This is the game as leaving your game running for thirty years of game time (just faster), so any changes that would happen in that period will happen. |
Examples, Generator & More | thirty_years
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debug_yesmen | This command will make all AI empires accept player proposals. |
Examples, Generator & More | debug_yesmen
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